Boxing Animations

Unter, you said something about me posting these finds. Here’s some great animations I think would work well in the Hand2Hand Arena.

Here guys, try these out by creating your own offline server. Type the following in your console -

For a fall: set weapon a_taunt defend
For an attack: set weapon a_taunt attack
(After you type one of these, taunt with a weapon)

For a stance: set weapon a_idle idle

Ok, so that last one would look really awkward when you’re holding a weapon… I converted my cache files to the files the server uses and ran my own Low Caliber server (offline) and the stance looks super-cool when you’re “Smackin’ 'em up!”

I won’t tell ya how to create your own LCC server (doubt Unter would like that much) but definitely try these animations out!

P.S - Big thanks to Baigum for teaching me how to change animations. Without that initial kick in the pants, I wouldn’t have gone on to find these hidden character animations. If you happen to read this Baig, you ROCK!

Original thread: https://lowcaliber.com/eve/forums/a/tpc/f/7786011002/m/7846076343

Good stuff, Min; we’re planning an update to the arena sometime soon, and maybe we can incorporate some more “characteristic” boxing anims. Nice work.

a trip over is “deathimpact” and a stumble backwards is “defend”?

so funny when you see it… :lcc_biggrin:

i believe people used it on team deathmatches to fake deaths and then backstab…crazy lol’ness

oopsie: baigs falling over

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baigs in the army :lcc_wink:

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