Green Blood ahh

//================================================
//
// LimbSevered
//
//================================================
function LimbSevered(int BodyPart, vector Momentum)
{
local int joint;
local actor part;
local vector X,Y,Z,pos;
local class<actor> partclass;

ApplyGoreCap(BodyPart);
partclass = SeveredLimbClass(BodyPart);

switch(BodyPart)
{
case BODYPART_LARM1:
DropShield();
joint = JointNamed(‘lshouldb’);
pos = GetJointPos(joint);
GetAxes(Rotation, X, Y, Z);
part = Spawn(partclass, pos, Rotation);
if(part != None)
{
part.DrawScale = 1.0; // Necessary to scale down SarkArms
part.Velocity = -Y * 100 + vect(0, 0, 175);
part.GotoState(‘Drop’);
}
part = Spawn(class’´GreenBloodSpurt’, self, pos, Rotation);
if(part != None)
{
AttachActorToJoint(part, joint);
}
break;

case BODYPART_RARM1:
LastHeldWeapon = None; // No retrieving
DropWeapon();
joint = JointNamed(‘rshouldb’);
pos = GetJointPos(joint);
GetAxes(Rotation, X, Y, Z);
part = Spawn(partclass, pos, Rotation);
if(part != None)
{
part.DrawScale = 1.0; // Necessary to scale down SarkArms
part.Velocity = Y * 100 + vect(0, 0, 175);
part.GotoState(‘Drop’);
}
part = Spawn(class’GreenBloodSpurt’, self, pos, Rotation);
if(part != None)
{
AttachActorToJoint(part, joint);
}
break;
case BODYPART_HEAD:
joint = JointNamed(‘head’);
pos = GetJointPos(joint);
part = Spawn(partclass, pos, Rotation);
if(part != None)
{
part.Velocity = 0.75 * (momentum / Mass) + vect(0, 0, 300);
part.GotoState(‘Drop’);
}
part = Spawn(class’BloodSpurt’, self, pos, Rotation);
if(part != None)
{
AttachActorToJoint(part, joint);
}
break;
}

SetMovementMode(); // Set combat or exploration mode (player could lose an arm)
}

:lcc_razz:

Just small quest… would that work if i create greenbloodspurt class and set this to every pawn?
hä?

Original thread: https://lowcaliber.com/eve/forums/a/tpc/f/7786011002/m/1166089222

Uhhhh…

Why?

Hihi.. I like blood and green is much better then red… :lcc_biggrin: :lcc_biggrin: :lcc_biggrin:

Versuch’s doch mal und sag’ uns Bescheid.

Something something, inform me, something.

Indeed, man; the essentials got through.

Nochwas… Was ist ein Peregrin lol
Englisch wegschmeiss…

Nice, but I came to Rune to get AWAY from green blood. (carmageddon TDR)

check it out i speak German too! Sie sind ein zwitter!!!

Lol; it comes from the Latin peregrinus or “alien”:

looooooooool

thxs unter :lcc_razz: